Key features of 3ds Max 2025
From intricate details on characters and objects to jaw-dropping environments and worlds, 3ds Max® software is the tool of choice for creating immersive game experiences and visualizing complex designs.
Retopology tools
Automatically optimize the geometry of high-resolution models to create a clean, quad-based mesh geometry.
Smart Extrude
Extrude faces on 3D objects in an intuitive and flexible way. Rebuild and stitch together adjacent faces automatically.
Open Shading Language (OSL) support
Create or use pre-existing procedural OSL maps with any supported renderer.
Baking to texture
Experience streamlined, intuitive, and fully scriptable texture baking.
Integrated Arnold renderer
Arnold for 3ds Max (MAXtoA) supports interactive rendering directly from the interface.
Interactive viewports
Reduce design iteration with render-quality viewport previews, displaying PBR (physically based rendering) materials and camera effects directly.
Software security
Use Safe Scene Loading to protect your work from potentially malicious scripts that could be part of scene files.
Retopology tools
Automatically reconstruct polygonal mesh data as clean quad-based topology with uncompromising accuracy. These tools can be used to reduce complex and high-resolution assets and enhance generative designs and traditional modeling work inside of 3ds Max.
Stylized render of an astronaut
Interactively extrude faces on 3D objects using flexible Smart Extrude operations like cut-through and overlap. Rebuild and stitch adjacent faces automatically without needing to manually repair hidden faces or geometric data.
Render of a red 1970s Volkswagen van
Create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.
Bird’s-eye view of tropical forest in Vietnam
Rapidly conceptualize, iterate, and explore design ideas using a range of unique modifiers. Learn more
Spline workflows
Create and animate geometry in several intuitive ways with spline tools
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